Innovation, Strategy, Design

Wheel Well - Beyond mobility

Product design, ethnographic research, immersion, story boarding, experience modeling, prototyping, strategy, business modeling.

A wheelchair has many side effects. We questioned the orthodoxy of mobility and revisited the experience, the user needs and the system in which the product exists. We designed and built a product that is not only about mobility. Its also about daily relief and therapy.  Team: Anthony Caspary, Ben Davis, Hans Mickelson, Elise Metzker, Stelios Makridis

Early Prototyping Ideation

User Experience model

Strategy - Repositioning

User scenario

Final Prototype

Stylianos Makridis

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